Archive for August, 2010

Play With Your Privates For Free

Posted by DestinedCruz On August - 5 - 2010

Today the positively hilarious guys over at Zombie Cow Studios released their latest game, which features a crack squad of contraceptive-capped marines delving deep into people’s most disturbing orifices, blowing up all kinds of nasty naughty diseases.

It also happens to be free, so you can go grab it right now and not have to pay a penny!

Happy Birthday, Dr. Scares!

Posted by mixmoff On August - 5 - 2010

Batman: Arkham Asylum Sequel Has A Name

Posted by mixmoff On August - 5 - 2010

Warner Bros Interactive Entertainment gave word today the the upcoming sequel to Batman: Arkham Asylum will be entitled Batman: Arkham City. You may now begin a long daydream sequence where you imagine the Batman franchise embracing its Batdance past and hiring Prince to remake Erotic City as a theme song.

Or maybe that’s just me.

Valve Wants To Help Others With Mac Development

Posted by mixmoff On August - 5 - 2010

In a recent interview with GamesIndustry.biz Valve’s director of Business Development Jason Holtman shed some light on the developer’s Mac gaming push. In order to increase the product offering for Steam users on Macs, Valve is providing some of their own development code.

…we’re going to release some our graphics code for the GL layer that gets people there faster. So our Steamworks partners will have access to some of the hard work that we do to get our games up on Mac, and they’ll be able to incorporate that into their games, and our hope is it gets them there faster. Because that’s the real hard work in making Mac version is doing that graphics work, so we’re going to help people along by giving them some of our code.

Score another win for Mac gamers, and Valve’s golden-haloed PR department.

Monday Night Combat Developer Walkthrough

Posted by mixmoff On August - 3 - 2010

We’re just over a week away from the launch of Monday Night Combat, the third person arena shooter that’s not trying to hide its inspiration drawn from Team Fortress 2. In this 14 minute walkthrough from Uber Entertainment, we see a match of MNC’s “Crossfire” mode. Crossfire is described as follows:

Crossfire
Crossfire is Monday Night Combat’s six versus six competitive mode over Xbox LIVE. Both teams try to protect their Moneyball while trying to destroy the opposing team’s Moneyball. Both teams have streams of robots that march mindlessly towards the enemy Moneyball and will jump on it and bring it down for players to destroy once they are escorted there. There are four Crossfire arenas.

There are two categories of robots and eight total robots. Breach Bots follow a set path from their spawner to the enemy Moneyball. When they get there, they jump on the Moneyball and breaching the shields, making it vulnerable. Eliminator Bots pick an enemy Pro and go after that Pro until they die and then move on. If there are no Pros, they attack enemy turrets and then the Moneyball. Robots can be spawned by players at their own spawners for a cost. The type of robots spawned depends on what class spawns them.

Of particular note in the video is how money is earned and upgrades purchased during active gameplay. Immediately after respawn, the developer takes a moment to upgrade various weapons and talents of his character. Unlike TF2, where class changes are common as a change of pace, it appears changing class late in a game of MNC might put you at a disadvantage.

Monday Night Combat launches August 11th on XBLA for 1200 MS Points.

Xfire Team X-its After Ownership X-change

Posted by mixmoff On August - 2 - 2010

The following system message was sent to Xfire users today in response to Viacom transferring the rights to an undisclosed company:

“Xfire was bought by new owners today. Most of the team that has built Xfire over the last six years is leaving. We enjoyed working for you for the last 127 releases and wish we could stay to create the next 127. Good bye, good luck, and game on. — The Xfire Team.”

The site and service has been up and down today, and users are on edge as to what the future may hold for the PC gaming service.

UPDATE: Apparently the new owner is Titan Gaming, the four year old company best known for tournament organization. Titan’s been trying to compete head-to-head with Virgin Gaming as of late, and this looks to be their attempt to work in a communication platform with their existing tournament structure.

EA Announces Create, Entire World Yawns

Posted by mixmoff On August - 2 - 2010

Today EA announced a new game coming Fall 2010. As you can see in the trailer above, Create looks to be a playground challenge type game obviously inspired by LittleBigPlanet. Lacking in the trailer above is any cute adorable face of this engine, a la Sackboy and company.

“Create uses families’ imaginations to develop new ways to play together that are both fun and challenging,” said Harvey Elliott, VP and General Manager at EA Bright Light. “We wanted to design a game where the entire family can explore, decorate, and solve challenges where no solution is wrong and the only limit is the imagination.”

For those new to the industry, the keyword here appears to be “family”.

STAFF

    Adam

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  • Pete

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  • Niki

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  • Dan

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SOCIAL