Archive for October, 2010

Level 57 – The Failout Show

Posted by mixmoff On October - 29 - 2010

This week Mixmoff and Dr. Scares are joined by token female Cuda as the gang talks Fable 3, The Force Unleashed 2, Kinect/Move, and more about the horrors of Fallout: New Vegas. Gaming’s biggest questions are asked and answered; such as “Why doesn’t Vader just kill the baby himself?”

Trick or Treat with Steams Halloween sale!

Posted by Mephianse On October - 28 - 2010

Steam’s Halloween sale is going on RIGHT NOW!  Save anywhere between 33-75%! October 28th through November 1st!

For your convience here is a list of  some of the Games on Sale:

Dead Space $9.99!

Plants vs. Zombies GOTY Edition $4.99!

Worms Reloaded $9.99!

Ghostbusters: The Videogame $9.99!

Zombie Driver $4.99!

Silent Hill Homecoming $19.99!

Overlord Complete Pack $7.99!

Left 4 Dead Bundle $14.99!

Aliens vs. Predator™ $9.99!

Resident Evil™ 5 $14.99!

Team Fortress 2 $9.99!

Devil May Cry 4 $9.99!

BioShock™ $4.99!

Amnesia: The Dark Descent $13.39!

Torchlight celebrates 1 year anniversary, 50% off!

Posted by Mephianse On October - 28 - 2010

Dungeon crawler fans rejoice! Torchlight is celebrating their one year anniversary and as a result selling the game for 50% off! That’s only $10! Better hurry though the Sale ends October 29th at 8am PST! Head over to their website to pick up the game! If you have yet to play it, it is definitely worth $20, and even a better steal at $10!

Majin and the Forsaken Kingdom Goes Gold; Demo Tomorrow

Posted by mixmoff On October - 26 - 2010

The wholly original “Majin and the Forsaken Kingdom” (which I’m excited it for real reasons, not just that it reminds me of some OTHER game) has gone gold today, which means the expected release date of November 25th should hold. So everyone, please take your gigantic pet monster and teach him how to queue up downloads on XBL or PSN because the demo drops tomorrow.

In the downloadable demo, players will set out on the game’s very first level where the hero first encounters the Majin. Together they embark on their voyage through the beautiful, yet darkness-infected kingdom. The demo gives players a taste of the vast wealth of gameplay the full version possesses with vile enemies to overcome and conundrums to solve.

Level 56 – The Good ’nuff Show

Posted by mixmoff On October - 21 - 2010

This week Mixmoff, Aevan, and Dr Scares talk Fallout New Vegas, Super Meat Boy, and of course 90′s alternative hip hop. Please, for the love of all that is merciful, listen to the hidden content AFTER the outro music. You will not be dissappointed.

Damage Assessment: Super Meat Boy

Posted by mixmoff On October - 18 - 2010

Sometimes it feels like modern games coddle players.  There was a time when beating a game meant sitting down and battling through it in one sitting.  If you were lucky the developer employed a password system that would bring you back to the start of whatever level you were on.  Now we have checkpoints after every minor battle and constant autosave systems. We have unlimited lives and omnipresent hint systems.  Gamers today often find their only challenge in competitive multiplayer; someone on the other end creates a challenge where the developers couldn’t.

I mention this because Super Meat Boy is hard as hell.   I had every intention to finish the game before reviewing it, but I couldn’t.  This isn’t to say I can’t beat this game or that I won’t; god help me I will finish this game.  However my conquest has eluded me due to a perfect storm of tortuously difficult levels and sheer content overload.

Super Meat Boy is, on the surface, a simple platformer where you lead a skinless flesh bag through a carnival of dangers with the elemental power of wall jumping.  Dig deeper and you will begin to notice how tight the controls are.  With practice you’ll find yourself recreating the exact same jump time and time again.  You’ll start to feel how button press duration affects your trajectory and how a running start affects your momentum.

And then you will die, a lot, and eventually you’ll grow to accept that too.

Read the full review!

Fable II FREE on XBL Marketplace

Posted by mixmoff On October - 15 - 2010

Surely it’s a mistake, and it’ll undoubtedly get fixed soon, but Fable II is currently free on XBL Marketplace. If you visit the marketplace page for the game you will find it offered for the low low price of FREE.

Though most people with a 360 will have played this treasure by this point, those of you who missed the boat should jump on this chance to snatch a great game for nothing.

UPDATE: Apparently this has now been fixed.

Super Meat Boy Has a Skeleton… an Interview with Team Meat

Posted by mixmoff On October - 14 - 2010

In this week’s episode of the Fall Damage podcast we had the pleasure of interviewing indie gaming royalty; Edmund McMillen and Tommy Refenes. Together they are known as Team Meat, and their platformer Super Meat Boy (releasing October 20th) is set to be the main course of Xbox Live Arcade’s Game Feast.

The guys sat down with us to discuss indie gaming’s role in the current gaming industry, the crumbling barriers to entry into game development, and why Xbox Live Arcade > Playstation Network > WiiWare. The full transcription of our interview is after the cut.

Read the rest of this entry »

Level 55 – The Meaty Goodness Show

Posted by mixmoff On October - 14 - 2010

This week we have an interview with Team Meat (Edmund McMillen and Tommy Refenes) developers of the upcoming Xbox Live Arcade game Super Meat Boy. (Transcript here.) We talk about indie developers’ role in gaming and they dish tons of info on their pending release. The gang also talks about Bayonetta, a little more Minecraft, and way too much about Twitter.

X-Men Arcade Welcomes Gamers to Die… Again.

Posted by mixmoff On October - 11 - 2010

Ok so we’re a few days behind posting this, and surely you already know by now, but it’s worth mentioning so we’re mentioning it. One of the arcade’s all time greatest beat-em-ups is coming to XBLA and PSN… with 6-player online drop-in/out coop play.

The X-Men arcade game ruled arcades back in the early nineties, and here’s hoping we see other arcade classics like The Simpsons and Sunset Riders hop on the downloadable games bandwagon… but what does it say about modern gaming that we’re able to get excited about re-releases of 18 year old games?

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